GoldenEye is a first-person shooter developed by Rare and published by Nintendo for the Nintendo Based on the James Bond film GoldenEye , it features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. The game includes a split-screen multiplayer mode in which up to four players can compete in different types of deathmatch games. Development began in and was handled by an inexperienced team led by Martin Hollis , who had previously worked as a programmer on the coin-op version of Killer Instinct. It was primarily inspired by Sega 's Virtua Cop before being redesigned as a free-roaming shooter. After two and a half years of development, GoldenEye was released shortly before the release of the GoldenEye sequel Tomorrow Never Dies.
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